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Mothership Blood Prism
An extraction mission becomes a nightmare of light and blood when your crew responds to Mining Station Charlie-41's fragmented distress call. The station broadcasts warnings about "light" and "blood" and "don't trust the reflections" before going into lockdown, but corporate still expects you to extract Director Renato before life support fails in 12 hours.
A crystalline horror pamphlet-module that traps players in a contaminated mining facility where reflections themselves have become dangerous and ancient forces stir in the asteroid's depths.
PRODUCT CONTENTS:
CONTENT WARNING: Body horror, blood, medical trauma, paranoia, doppelgängers, existential terror