"IT IS THE UNKNOWN THAT DEFINES OUR EXISTENCE. WE ARE CONSTANTLY SEARCHING, NOT JUST FOR ANSWERS TO OUR QUESTIONS, BUT FOR NEW QUESTIONS." - COMMANDER BENJAMIN SISKO
The Sciences Division supplemental rulebook provides Gamemasters and Players with a wealth of new material for use in Star Trek Adventures for characters in the sciences division. The Sciences Division supplemental rulebook includes:
Detailed description of the sciences division, covering both the science and medical departments, Starfleet Exploratory Division, Starfleet Science, and Starfleet Medical.
■ An expanded list of Talents and Focuses for science and medical characters, as well as new character creation choices for cybernetic and genetic enhancements.
■ Guidance on creating truly strange and unique alien species, as well as advice on including spatial anomalies,parallel universes, the Q, and time travel in your adventures.
■ A list of medical equipment and pharmaceuticals, and rules for their inclusion in Star Trek Adventures.
■ Advice on creating plot components that focus on their scientific and medical Player Characters, as well as information on including counselors in a campaign.
■ Rules for creating new, truly alien species, introducing hazardous and hostile environments into scenes, and new mechanics for suffering or curing diseases.
■ Detailed descriptions and game statistics for a range of Science and Medicine focused NPCs and Supporting Characters, including Carol Marcus, Noonian Soong, and Zephram Cochrane.
This book requires the Star Trek Adventures core rulebook to use.